2021.08 - 2025.05
B.S. in Computation and Design:
Digital Media (by DKU) Kunshan, China
B.S. in Interdisciplinary Studies: Computation and Design; Digital Media (by Duke) Durham, N.C., USA
- Dean’s List (Fall 2022)
- Center for the Study of Contemporary China (CCCS) Fellowship
2023.05-Present
- Assisted the project to design a game that embodies interactions between tangible user interfaces(TUI) and Apple Watch.
- Using this game to create an innovative learning experience for young children to learn the knowledge of agriculture and enhance their food literacy.
- Designed games, including game background, user flow, and game user interface (UI); developed games on iOS using Xcode.
2023.05-2023.07
- Assisted this qualitative project focusing on understanding communication challenges between people who are deaf or hard of hearing and hearing people in emergency situations.
- Analyzed, qualitatively coded, and transcribed interviews with 12 deaf, hard-of-hearing, and 6 of their significant others; summarized the findings of the qualitative research and wrote the methodology section of the paper.
2023.03-2023.05
- Assisted this project to understand user preferences and perceptions of manual and machine-generated virtual pets through an application that can algorithmically generate pet appearances to provide insights into virtual pet design and AI generation and their impact on user experience.
- Analyzed, qualitatively coded, and transcribed 12 interviews; summarized findings from the qualitative research and wrote the results section of the paper.
2022.11-Present
- Spearheaded to help children with Autism Spectrum Disorder acquire communication skills and collaboration skills by playing a large-scale interactive tangram (a traditional Chinese puzzle toy); testing of the game will be conducted at a children's rehabilitation center by the end of the year.
- Developed a camera detection system usingProcessing; designed the user interface (UI) of the game using Figma andProcessing.
2022.10-2023.09
- Collaborated on a qualitative study of censorship on Chinese social media platforms to compare the differences in users' and platforms' understanding of censorship.
- Investigated the phenomenon of content moderation on platforms and wrote a literature review; collected data and information from social media platforms such as Douyin, Bilibili, Xiaohongshu and Toutiao.
Hongni Ye, Ruoxin You, Kaiyuan Lou, Yili Wen, Xin Yi and Xin Tong, "PetGen: Design and Generation of Virtual Pets," 2023 IEEE International Conference on Multimedia and Expo Workshops (ICMEW), Brisbane, Australia, 2023,pp. 343-346, doi: 10.1109/ICMEW59549.2023.00065.
Development
Programming:
Python, R, CSS, HTML, JavaScript/p5js, Java/Processing
Applications and Hardware:
Xcode, Arduino
Design
Figma, Adobe Premiere, Adobe Photoshop
Research
Methodologies
Quantitative, Qualitative, and Mixed-method Studies (Field Study, Case Study)